Adobe Flash CS4 Animating with Bones
VTC MasterClass Adobe Flash CS4 Animating with Bones-iSO | 139.77 MB
The addition of bones and inverse kinematics (IK) to Adobe Flash CS4 provided animators with a new level of control over their
animations. Instead of having to coordinate the complex motion of separate elements to create convincing movement, Flash animators
can now attach graphics to skeletons, known as armatures, and simply animate the bones. In this practical "hands-on" course, VTC
author Rick Martin walks you through the entire process of animating with bones from start to finish. You will learn the two types
of IK animation, how to create and edit armatures, how to fine tune your bones and artwork, and how to avoid common pitfalls along
the way. Work files are included.
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